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Turning Glue Editor into a level editor for Ogre

As some of you may already know I’ve been continuing the development of Glue Editor. Things are coming along nicely as the end of the first iteration approaches. I would like to share with everyone...

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Building a better Mogre (Part 4)

About two weeks ago, shortly after finishing part 3 I got in contact with Cygon from the Mogre forums. As far as I could tell he is the only person who has sucessfully wrapped the Terrain and Paging...

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Building a better Mogre (Part 2)

Shortly after posting the first part of this series on improving the MogreBuilder I was contacted by another user (McDonte). He had been working on a GUI frontend for the automated build tool a few...

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